RE: First beta online
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RE: First beta online - 12/8/2004 3:02:19 AM
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mvdheide
Posts: 6
Joined: 4/3/2004
From: Canada
Status: offline
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Ooops, I have a problem with PicPuz this week. It just won't download the new puzzles anymore (it worked beautifully before), and continues to give me the message: "No puzzle file was able to load. Please check your internet connection." Do you know what could cause that?
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RE: First beta online - 12/8/2004 3:38:42 AM
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Ooops
Posts: 138
Joined: 6/8/2004
From: Afghanistan
Status: offline
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mvdheide: Are you able to play the puzzles with the Conceptis applet directly from the page? Did you try to restart the PicPuz program? If you can answer "yes": End the program and check the running processes in the Task Manager. If there is still PicPuz.exe in the list, the "Internet Transfer Control" (a library from Microsoft I use) is blocking and the process should be terminated manually before restarting the program (rebooting the system should also help). If you are still not able to load this week's puzzles there is something wrong with your internet connection or configuration - I cannot tell what from my point of view. I checked it on my own: on my system the puzzles are downloadable as before...
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RE: First beta online - 12/8/2004 5:19:26 AM
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mvdheide
Posts: 6
Joined: 4/3/2004
From: Canada
Status: offline
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quote: mvdheide: Are you able to play the puzzles with the Conceptis applet directly from the page?
No, that has not worked for me at all this week either. quote: Did you try to restart the PicPuz program? If you can answer "yes": End the program and check the running processes in the Task Manager. If there is still PicPuz.exe in the list, the "Internet Transfer Control" (a library from Microsoft I use) is blocking and the process should be terminated manually before restarting the program (rebooting the system should also help).
I have tried restart PicPuz, and to reboot dozen's of times, and the processes do terminate properly. quote: If you are still not able to load this week's puzzles there is something wrong with your internet connection or configuration - I cannot tell what from my point of view. I checked it on my own: on my system the puzzles are downloadable as before...
You're probably right. Can you email me this weeks puzzles? mvdheide@familynet.bc.ca
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RE: First beta online - 12/17/2004 8:02:43 PM
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Ooops
Posts: 138
Joined: 6/8/2004
From: Afghanistan
Status: offline
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Time has passed and I was working on some improvements of my program. I will see if I can push a new version online these days with some bugs fixed, but the main things like WebLoader with proxy support and the "Solve Memory" issue on XP and some W98 machines are still not solved. Meanwhile I thought about the concept of loading and saving all the puzzle types and, to be honest, I am not glad with the current state, so I built a new concept of file handling that automatically will fix this "Solve Memory" bug. Only thing: The current program saves the info whether a puzzle is solved in the User's registry (HKEY_CURRENT_USER), so another user on the same machine has its own "Solve Memory". Probably the new concept cannot support this any more. I have to see. Here is what I will do: In future versions puzzles will be maintained in a special "puzzle" directory different from the current subdirectory "Puzzles" in the application path. Each puzzle you open will be automatically saved to this directory and will include any meta data needed (and known): Correct solution (if applicable), current solution progress, puzzle number, puzzle title, puzzle definition etc. When you close your PicPuz window while solving a puzzle, its current state is automatically saved. Those files will be in a special format that will always be unique. No fmf, fp, pmf, non, jmp or whatever files will be there. Also the file name will be some kind of puzzle hash value (like the one that is currently used for the "Solve Memory" registry keys). Opening such puzzles will be similar to the selection dialog in JMPuzzles, so you'll have a list of puzzles with all relevant information directly in the list (not only in a preview for a single selected file). New puzzles can be added to this directory with an "Import" function. This Import will use the current file open dialog and converts any known puzzle types to this special unique format. I hope that these major changes will greatly improve handling of your puzzle work and file archive. Due to the amount of work the next update may be long time ahead (not before January I think), so please stay tuned...
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RE: First beta online - 12/18/2004 8:29:09 AM
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Claudia
Posts: 75
Joined: 4/3/2003
From: United States
Status: offline
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Thank you for working on these small bugs some of us have found. Wouldn't it work to make the new "solving" directory a subdirectory of My Documents? Then there would be a different one for each user, on multi-user OSes.
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RE: First beta online - 12/23/2004 4:42:26 AM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
Status: offline
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As I have said many times before, I think this program is absolutely amazing. The only question I have about it is how to make my own puzzles into the .non format. Is this at all possible? Please let me know. Thanks, Jpole
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RE: First beta online - 12/23/2004 4:47:38 AM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
Status: offline
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One more question...is it possible to use your program to download the puzzle files from other pages on the Conceptis web site? Such as the ones that contain about a dozen pap/fap/lap puzzles that can all be used with the online applet? Please let me know because I like being able to save my progress on mega puzzles as I can with your program. Thanks, Jpole
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RE: First beta online - 12/23/2004 4:03:03 PM
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Ooops
Posts: 138
Joined: 6/8/2004
From: Afghanistan
Status: offline
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quote: The only question I have about it is how to make my own puzzles into the .non format.
In the file menu you'll find a function "Import Bitmap". This one converts any bitmap (please not larger than about 100x100) into a b/w Nonogram. This works best with 2 color bitmaps, but also bitmaps with 24bit color depth can be converted (they are converted to b/w). But you have to keep in mind that this function doesn't check if this Nonogram/PAP is uniquely solvable. You can use the "PAP Solver" tool to check this. There is no editor to input new puzzles and I don't think I would implement some. quote: is it possible to use your program to download the puzzle files from other pages on the Conceptis web site? Such as the ones that contain about a dozen pap/fap/lap puzzles that can all be used with the online applet?
I know what you mean and I did manage to get my development version to download these puzzles already. As you would use such a functionality only once, I don't want to include this statically in the "Web Loader" module, but I can think of a function that is run once after installation asking if these puzzle samples should be loaded. I did find the "Monthly Puzzle" and I will include a download for that into PicPuz, too. Finally, I encountered an issue with the color JMP files. Some of the colors aren't read correctly. I want to have this fixed in the future, too.
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RE: First beta online - 12/23/2004 8:11:17 PM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
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Thanks for the clarification about my own puzzles. That's exactly what I was looking for. Thanks, Jpole
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RE: First beta online - 12/27/2004 11:35:17 AM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
Status: offline
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I dunno if this should go on this topic or not, but since it is using Oops' program, I figured why not. My question is: does anyone have a collection of .lmf puzzles, because I enjoy doing link-a-pics but the only ones that I have to do are the free weekly puzzles, and since I havent been here that long, thats not a lot. If you do, please let me know. Thanks, Jpole
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RE: First beta online - 12/27/2004 1:52:49 PM
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birgit.t
Posts: 178
Joined: 9/5/2002
From: Germany
Status: offline
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Hi Jpole, I started collecting the .lmf files when I started using Axel's wizard/puzpicker. If you tell me your email-address, I can send you all the files I have. Birgit
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RE: First beta online - 12/28/2004 7:56:17 AM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
Status: offline
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Thanks...that would be great. My email address is Jpole@ocala.com Thanks again, Jpole
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RE: First beta online - 12/29/2004 2:22:50 AM
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birgit.t
Posts: 178
Joined: 9/5/2002
From: Germany
Status: offline
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Hi Jpole, files are on their way. Since I am using Oops's programme, LAP's are a lot more fun to me.. Happy puzzling, Birgit
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RE: First beta online - 12/29/2004 8:39:38 AM
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Jpole
Posts: 137
Joined: 11/20/2004
From: United States
Status: offline
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Birgit...not sure if you have sent the files yet. If you haven't, then I'm in no rush, but if you have, i have not yet received them to my knowledge. I will check my e-mail again, but I don't think that I have. -Jpole P.S. I will let you know if/when I do receive them.
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RE: First beta online - 12/29/2004 4:54:46 PM
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birgit.t
Posts: 178
Joined: 9/5/2002
From: Germany
Status: offline
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Don't know if something has gone wrong with my computer. Will soon try to send again. Birgit Sorry, was my fault. My husband's email-programme is a little bit confusing to me. Will try with GMX.
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