Ein neues Rätselmagazin aus den USA? Ein original japanisches Rätselkonzept? Bleiben Sie, was die neuesten Entwicklungen in der Welt der Logikrätsel angeht, auf dem Laufenden: Das internationale Conceptis-Team liefert sie Ihnen.
Link-a-Pix for iPad and iPhone: A new dimension in mobile puzzle gamesThursday, May 17, 2012
Link-a-Pix for iPad and iPhone, a new puzzle game that lets players form whimsical pixelated pictures by pure logic deduction, is now available free on App Store™. The first release includes 130 color and B&W puzzles starting with small 5x10 grids for beginners and increasing in size to gigantic, beautifully painted 90x50 grids for the experts. The game features a unique fingertip cursor for playing large puzzle grids. All puzzles are manually created masterpieces, painted by artists.
Link-a-Pix for iPad and iPhone brings a new dimension to mobile puzzle games. The game features a unique fingertip cursor which enables playing large puzzle grids with ease and precision: to create a link, press and hold fingertip anywhere on the screen, wait until cursor disappears and start dragging to neighboring squares. Other features include link counters for easy link length viewing, enlarging, reducing and moving the grid, automatic error checking and multiple undo and redo.
All puzzles are manually painted by professional artists to provide the best gaming experience coupled with a quality artistic reward. More puzzle volumes will be published regularly and made available for purchasing in the app library page. To download Conceptis Link-a-Pix click here or the badge below.
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Link-a-Pix are exciting Picture Logic puzzles that form whimsical pixel-composed pictures when solved. Challenging, deductive and artistic, this original Japanese invention offers the ultimate mix of logic, art and fun while providing solvers with many hours of mentally stimulating entertainment.
Each puzzle consists of a grid containing clue-pairs in various places. The object is to reveal a hidden picture by linking the clues and painting the paths so that the number of squares in each path equals the value of the clues being linked together.
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